A fair number of unlockables are included, such as gameplay variations, arenas, and cycle and disc types. Several games can be controlled either Remote-only or with the Remote and Nunchuk, and there is also Wii MotionPlus support to increase sensitivity. Match load times are also on the long side.īattle Grids includes seven game types, with a couple of variations for each type. Almost immediately, I found repeatable bugs where I would get stuck falling through walls. I guess there just isn’t much to do in the Grid besides compete in the Games. If you fail a story point, you keep playing until you can pass. Story mode provides some simple 3D platforming, acting more as a hub between story points (excuses to play the next game type) than anything else. The protagonist is an ISO, set to be the first to win the Grid Games, to the displeasure of some programs.īattle Grids’ story is quite short, and feels tacked on. However, the “racial” conflict between user-created programs known as ISOs, who emerged spontaneously from the grid, is prevalent in the story line. However, Battle Grids, as the title implies, focuses only on the grid games, and I imagine you’ll have to play Tron: Evolution on one of the other systems to get the rest of the story. While relatively isolated from the premises of the Tron movies, Battle Grids does feature characters from Legacy such as Quorra, Tron, and Zuse. The story in Tron: Evolution takes place sometime before the events of the movie, Tron: Legacy, during a lighter time in the Grid when games were played for fun rather than survival. The game allows up to four players to compete, and despite its shortcomings, can be quite a bit of fun in a competitive, multiplayer environment. Unfortunately, those games vary significantly in quality, and overall fall short of the technical achievements the Tron movies are known for. Tron: Evolution – Battle Grids could be considered something of a futuristic Wii Sports, and the one thing it does well is provide an array of games from the Tron universe.
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